Originally, I started my career as an CG/3D artist in my early twenties. The whole thing even got started in the high school years around 1989-‘90 when the first related softwares popped up on the market. In the late communist era, my father started to import Commodore 64 computers thanks to a special government allowance, so I started to play with the then released first version of Corel Draw, much before the Adobe Photoshop. Then a few years later, we bought our family’s first PC with the first version of 3D Studio and I started to play modelling. Very soon I realised that my developed skills are well paying ones: my uncle worked at one of the largest pioneer post production studio in Budapest back then, I started to work during my college years, making for instance product packshots for ads. I studied mechanical engineering, but after 2 years I dropped it, because I knew exactly my path ahead. When the first CGI softwares appeared on the market, I dived deep into them to start using and develop my skills. And a few years later, I co-founded GYÁR.
As a leader, I think the most crucial skill is to be able to adapt & give good enough answers to the environment changes.
When the kids were smaller, family came first, but they are big boys now. Nowadays my #1 hobby is renovating & pimping old cars, starting with Jeeps a decades ago, I learnt the whole craft from YouTube. So you can find me during the weekends in the garage behind the GYÁR HQ.